Consumer Utility Function Components

Summary

Karakaya et al. (2011) define a four-component additive utility function for consumer agents: quality (), promotion (), word-of-mouth (), and price (). Each component incorporates individual heterogeneity through agent-specific sensitivity parameters. This utility drives the purchase decision through a logit threshold model.

Overview

The utility function is based on Zhang and Zhang (2007) and captures the four key factors influencing consumer purchase decisions: the intrinsic quality match between product and consumer preferences, the effect of promotional activities, the social influence from other consumers’ WOM, and the price of the product. The design choice to make utility additive allows each component to be analyzed independently.

Main Content

Total Utility

Definition: Consumer Utility Function (Karakaya et al. 2011, Eq. 1)

The total utility for consumer is the sum of four components:

where = quality utility, = promotion utility, = WOM utility, = price utility.

Component 1: Quality Utility ()

Definition: Quality Utility Component (Karakaya et al. 2011, Eq. 2-3)

where is the quality sensitivity of consumer , and the goodness-of-fit for product attribute is:

  • : product characteristic value for attribute
  • : preference value of consumer for attribute ,

Interpretation: When the product attribute exceeds the consumer’s preference (), the goodness-of-fit increases beyond 1 — the consumer gets more than they wanted. When the product falls short (), the fit decreases below 1. The two product attributes are averaged and scaled by individual quality sensitivity.

Product attributes: The model uses two attributes — Attribute 1 is a “best match” type (e.g., size — consumers have ideal points) with mixed distribution (60% mid-range, 20% low, 20% high). Attribute 2 is a “more is better” type (e.g., screen resolution) with .

Component 2: Promotion Utility ()

Definition: Promotion Utility Component (Karakaya et al. 2011, Eq. 4)

  • : promotion sensitivity of consumer
  • : constant promotion sensitivity factor (independent of consumer)
  • : promotion intensity at time
  • : exponential smoothing constant ()

Interpretation: Consumers have memory — the previous time step’s promotion continues to influence through exponential smoothing. This captures the carryover effect of advertising.

Component 3: WOM Utility ()

Definition: WOM Utility Component (Karakaya et al. 2011, Eq. 5)

  • : amount of WOM consumer receives (can be positive or negative)
  • : social sensitivity of consumer
  • : constant WOM sensitivity factor

Key design choice: WOM can be negative. Even if a consumer purchased the product, they can disseminate negative WOM if dissatisfied, hampering other consumers’ buying stimuli. See Word of Mouth Mechanisms for details.

Component 4: Price Utility ()

Definition: Price Utility Component (Karakaya et al. 2011, Eq. 6)

  • : price sensitivity of consumer , drawn from
  • : price of the product (set by company each time step)
  • : constant price sensitivity factor

Interpretation: Price always reduces utility (negative sign). The restricted range ensures all consumers are at least moderately price-sensitive.

Cost Structure

Product cost is linearly related to quality:

Higher quality attributes increase production costs, creating the fundamental trade-off the firm must navigate.

Examples

Example: Benchmark Experiment Parameters (Karakaya et al. 2011, Table 1)

Setup: consumers, opinion leaders, time steps, (buying threshold), (smoothing), (logit smoothing). Product: small size ( low), low resolution ( low), high price, low promotion. 5 opinion leaders targeted.

Result: This benchmark (low quality, high price, low promotion) produces the lowest sales, providing a baseline against which quality improvements, price reductions, and promotion increases are compared.

Connections

See Also